International Humanities Summit Convenes at Dartmouth
The global status and future of study and research in the humanities take center stage Friday and Saturday, May 9 and 10, as scholars gather for the Dartmouth Humanities Summit.
[more]The global status and future of study and research in the humanities take center stage Friday and Saturday, May 9 and 10, as scholars gather for the Dartmouth Humanities Summit.
[more]UPDATE: Due to the storm, a shorter program of panels and presentations will begin Friday, February 14 at 2:00 p.m. in Haldeman 041. Dartmouth welcomes scholars and activists who are shaping the future of Latina/o Studies for a two-day conference February 13-14, 2014. Sessions take place in Haldeman 041.
[more]Dartmouth welcomed leaders from its partners in the international Matariki Network of Universities to Hanover September 9 and 10, 2013, for the consortium’s first conference on research in the humanities.
[more]In a time flooded with media that’s available virtually anywhere, anytime, there is a vast world of moving images and sound recordings on the verge of extinction, says Film and Media Studies Professor Mark Williams.
[more]Dartmouth has long had a special relationship with the world of games. Richard Tait, Tuck ’88, is the inventor of the game Cranium, David Roberts ’83 is the senior vice president and general manager of PopCap Games Inc., while Brian Goldner ’85 is president and CEO of Hasbro. A number of alumni have either founded their own game companies (Justin Gary ’02, founder and CEO of Gary Games and Gamer Entertainment) or work in game design (Sam Beattie ’ 07 of Zynga Inc.).
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